Language
·
v0.0.13
Enums: plain and tagged
Plain enums
A plain enum is a C-like set of named constants. It lowers to i32 and is Copy:
enum Color { Red, Green, Blue }
let c = Color::Red;
Tagged enums (sum types)
A tagged enum carries data with each variant. This is how C+ models "one of several shapes", and it is the foundation of error handling:
enum Shape {
Circle(f64),
Rectangle(f64, f64),
Square(f64),
}
let s = Shape::Circle(3.14);
Generic enums
Enums can be generic over a type parameter, written with [T] (not <T>):
enum Maybe[T] {
Some(T),
None,
}
let m: Maybe[i32] = Maybe[i32]::Some(7);
let n: Maybe[i32] = Maybe[i32]::None;
Always write the type arguments at the source level: Option[i32]::Some(v), Option[i32]::None. Internal mangled names like Option__i32 exist but are never something you type.
You consume an enum by pattern matching on its variants.